Living with the iPhone 6S Plus
I’ve been using the iPhone 6S
Plus since its release in September and my opinion of Apple’s most
expensive phone has changed very little. This is the best ‘S’ version
phone the company’s ever made.
Let’s start with everything it’s great at…
Related: iPhone 7 – Everything we know so far
The
camera is a joy. It’s perfect for taking quick snaps and provides
excellent photos with a realistic palette. I like my photos to have a
colour tone that matches what I can see, but the camera app comes with
plenty of filters if you like to pimp your pics.
Other phones are better in low light – in particular the Samsung Galaxy S7 which is a truly superb phone too.
The
iPhone 6S Plus is also as snappy now as it was the first day I took it
out of the box, even though I’ve loaded it with more apps than I’ll ever
have time to use. This is a great phone for gaming – not least because
the 5.5-inch screen provides plenty of pixel-packed real estate.
I’ve
also come to love Live Photos. Initially I thought adding a little
movement to images was a bit of a gimmick, but iOS updates have improved
them and now you can upload to most social media apps. Movement also
brings your gallery to life.
And while the IPS screen may not reach the heights of the OLED displays on the LG G5
and S7, it’s still plenty sharp and bright. I can happily read websites
and emails even in the brightest sunlight. I also regularly find myself
watching my favourite shows on the go.
The iPhone 6S Plus’s
battery life is also solid. It’s definitely dropped from when it was
brand new, when I’d regularly get home after a day at the TrustedReviews
offices with more than 50% left. Now it’s more like 30%.
This may
have to do with the battery losing some of its prowess after a few
hundred recharges, but it’s more likely the fact that I use more apps
with background services and that I game more (Top tip: Clash Royale is highly addictive). Regardless, this is still the iPhone to get if you value stamina, although surprisingly the diminutive iPhone SE also does a solid job. The 4.7-inch iPhone 6S is the weakest in this regard.
Related: How to improve iPhone battery life
There’s very little I don’t like about the iPhone 6S Plus, but that doesn’t mean it’s perfect.
The design is still a little wanting. It’s sleek and easy to handle, but it doesn’t make a bold statement like the HTC 10, and neither does it manage to cram a big screen into a small body like many of its Android competitors.
There
are also a few software issues that bug me. The main culprit is
Spotlight search which often decides it doesn’t want to find an app I’m
looking for, but the iPhone 6S Plus occasionally freezes when someone is
calling me. Thankfully these annoying issues are rare.
Lastly, 3D
Touch, a feature I used a lot at first, has fallen by the wayside. By
pressing the screen harder you can get more menu items to appear which
is useful, but for some reason I’ve ended up using it less and less as
time’s gone on. It’s the exact opposite of Live Photos, which I now
don’t want to live without.
iPhone 6S long-term verdict
I’m
still very happy with the iPhone 6S Plus. I’ve used a number of phones
at the same time as conducting this long-term test and I still find
myself reaching for the 6S Plus, mainly because of its ease of use and
app library. It does everything you want it to with a minimum of fuss –
important if you live a busy lifestyle and don’t particularly care about
tinkering with your smartphone.
If you can handle its size and
price then the 6S Plus is the iPhone I recommend. Go for the 64GB model,
though – 16GB just isn’t enough. It's also worth remembering that the
iPhone 7 is only a few months away.
Read on for the original iPhone 6S Plus review
Related: iPhone 8
What is the iPhone 6S Plus?
The iPhone 6S Plus is Apple's second phablet, and like last year's model it's properly big.
The
5.5-inch screen is the biggest you can get on an iPhone and a massive
step up if you're used to an iPhone 5S. It takes some getting used to.
Usually
'S' models of the iPhone tend to have a few small additions over the
previous phone. This year, though, Apple has made some serious
improvements to the iPhone 6S Plus that make it more interesting
compared to what we've become accustomed to.
The 4S and 5S
introduced useful additions, the first with Siri and the second with
Touch ID. A few other performance improvements were thrown in for good
measure.
These were good phones, but they didn’t particularly excite the imagination.
Related: iOS 10 release date
The
iPhone 6S Plus looks to have gone down the same road, at first glance
that is. It looks almost identical to last year’s phone barring a new
Rose Gold colour.
Spend a little time with it, though, and you
quickly realise that the iPhone 6S Plus comes with significant
improvements in all the areas you’d expect and some you wouldn’t. So
aside from a boost in performance, plus a better camera and build
quality, we’ve also been treated to a potentially ground-breaking
innovation – 3D Touch.
Just like the iPhone 6S this is a very good phone.
iPhone 6S Plus – Design
158.2 x 77.9 x 7.3 mm, 192g, Nano-SIM, aluminium 7000
If there's one are the iPhone 6S Plus could be stronger it's design.
Don’t
get me wrong: This is a very well-made phone. Every part of it fits
together beautifully, and Apple has ensured that there will be no more
"bendy iPhone" complaints by using a new, much tougher aluminium for the
body.
The
lightly textured and slim handset is grippy, and surprisingly
comfortable to hold for such a big phone. There are no awkward edges;
just smooth, flowing curves that fit nicely in your palm.
The
problem with the iPhone 6S Plus is the size of its top and bottom
bezels. Where the LG G4 manages to cram a 5.5-inch screen in a body
that's more phone-like rather than a phablet, the 6S Plus feels
unwieldy.
The 6S Plus has a screen-to-body ratio of 68%, whereas the curved-screened 5.7-inch Samsung Galaxy S6 Edge+ – the 6S’s closest competitor – has a ratio of almost 76%. That means more screen for its size.
It’s
height takes a little getting used to as well. It took me around a week
to get comfortable with the original Plus; others may find it just too
big in hand and in pocket.
Apple is aware of this and so has
included a feature that lets you drop what’s on screen closer to your
thumb. Gently tap the home button twice and out-of-reach icons become
instantly accessible.
It
doesn’t solve everything – I still struggle to reach the bottom left
corner of the screen with my right thumb – but it's a useful feature.
The
6S Plus is also heavy, 20g more so than the iPhone 6 Plus before it.
The extra weight is due to the new Taptic Engine used with 3D Touch –
and it isn’t necessarily a bad thing. I like weighty phones – they feel
more substantial; others might find it a little too cumbersome, however.
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